Skyrim:Bloodchill Cavern - The Unofficial Elder Scrolls Pages (UESP) (2024)

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House:
Bloodchill Cavern
(view on map)
Added byBloodchill Manor
# of Zones1
Respawn Time?
Console Location Code(s)
ccEEJSSE005Interior01
Region
Winterhold
Location
Southeast of Snowpoint Beacon
Special Features
# of Alchemy Labs1
# of Arcane Enchanters1
# of Tanning Racks1
# of Smelters1
# of Forges/Anvils1
# of Grindstones1
# of Workbenches1
# of Cooking Pots/Spits1
# of OvensHF1
# of Staff EnchantersDB1
# of Wood Chopping Blocks1

Bloodchill Cavern

Bloodchill Cavern is a vampiric player home in Winterhold, southeast of Snowpoint Beacon and southwest of Alftand. Its interior is known as Bloodchill Manor and contains a subterranean vampire lair.

Related Quests[edit]

  • Guests for DinnerCC: Attend a feast.

Exterior[edit]

Bloodchill Manor

The exterior of the cavern is barren except for 3 snowberry plants that can be harvested.

From the cavern entrance, a path extends downward across a bridge over water to the front terrace of a home set into the cavern rock. The cavern is tall and mostly enclosed, with a small opening at the top revealing a bit of sky. Waterfalls lie to the right, and hanging moss grows in abundance around the terrace. Two gargoyle statues sit above the home’s main doorway. A skeleton next to a treasure chest can be found in the water beneath the bridge.

Interior[edit]

Enchanting area

Just inside the front door on the left are a wood chopping block with axe, 2 fish barrels and 4 sacks. On the right are 4 small garden planters with 3 plots each.

Down a long stairway is the main landing, around which are five rooms which all open up after the quest has been completed.

First on the left is a workshop area with a grindstone, tanning rack, workbench, smelting pot, anvil, 2 weapon racks, 3 chests, 3 sacks, a barrel, a strongbox and a cupboard holding a Smithing skill book, ruby, amethyst and sapphire. At the end of this room is a small dungeon with a sleeping hay pile.

Continuing clockwise from the left, the next room is a kitchen and dining area with a large dining table, bar, cooking pot, oven, 4 cupboards, 2 barrels and 12 sacks.

Next, at the far end of the landing in the center, is an armory room holding 17 mannequins, 8 weapon racks, 6 weapon plaques, 4 shield plaques and dedicated displays for these unique items: 11 claws, 5 paragons, 5 jars, 14 masks, Auriel’s Bow, Dawnguard Rune Axe, Zephyr, Initiate’s Ewer, Draw Knife, Vale Deer Hide, and Harkon’s Sword.

The next room is a split-level library/alchemy-enchanting area/master bedroom. It holds vampire armor and clothing items, an alchemy lab with various ingredients, an arcane enchanter with several soul gems, a staff enchanter with 2 Heart Stones, 2 sleep coffins, a sleep bed, 8 mannequins and numerous bookcases, cupboards, chests and shelves. Upstairs, on a shelf are spell tomes for Necromantic Healing and Conjure Mistman.

The final room holds 2 children’s beds, a mannequin, training dummy, several bookcases and multiple storage cupboards. The entire home and cavern form a single zone.

Notes[edit]

  • Respawning items include: vampire armor and clothing, other armor pieces on shelves, alchemy ingredients, soul gems, Heart Stones, foods and beverages, and smithing materials.
  • The training dummy in the children's room is wearing a Dawnguard helmet and holding a Dawnguard shield to look like the "enemy." This does not change in appearance, even if the player is a member of the Dawnguard.
  • To the east of the entrance to the cavern is a World Interaction point. Often as you are leaving, you may be attacked by any random encounter enemies, from Gargoyles to Werewolves to Giants. The large size of the area means that many opponents can spawn at once for some of the largest random encounters (seven zombies if Plague of the DeadCC is installed, or the four bandits fighting two giants and a mammoth).
  • Even if you have not joined the Dawnguard, if you sided against the vampires to claim the home there will occasionally be vampires, Death Hounds, or Gargoyles attacking you outside the cave to avenge their allies.

Bugs[edit]

  • Many of the house decorations, especially those in the master bedroom, are floating ever so slightly above the surface. Touching them sends them flying. ?
  • This player home can be glitchy. Certain followers, items stored and moving the family in may cause the game to crash upon entering Bloodchill Cave.
  • Some spouses (Lydia, for example) will not move to Bloodchill Manor despite the house showing up in dialogue. ?
  • At times, the alchemy lab surface may be invisible, but the lab can still be used as normal. This bug can happen with a few other alchemy labs in the game (Saarthal, the Midden Dark).
  • When entering the home with a pet follower and a humanoid follower, they can experience a pathfinding issue and get stuck in the cave entrance. They will be running in place indefinitely until moved. A simple fix to this issue is to leave and re-enter the home, or walk down the main hallway and wait for an hour. This will teleport the followers out of this bugged state. ?
  • If you sit in the left chair in front of the master bedroom fireplace, you can get stuck in the chair (endlessly in the sitting animation) and must reload the game. ?
  • After leaving and returning, weapons stored on the wall racks in the armory may not be retrievable, requiring you to use such console commands as `MoveTo Player` or `ToggleCollision`. This bug also occurs in the basement armory of Hendraheim.
  • If you leave the quest at the fight without finishing it, the doors will be closed and the gargoyles will become statues that don't respond to any action you do, making the quest unbeatable. Fix: Console command [setstage ccEEJSSE005_Quest 100].
  • Placing a dagger in any of the four dagger cases on top of the stairs to the master bedroom can cause it to glitch and will be unable to be removed from the case.
  • The Wooden Mask may disappear when placed on its stand. There is no way to retrieve it and you’ll have to reload the last save made before then to keep it. ?

Gallery[edit]

    Skyrim:Bloodchill Cavern - The Unofficial Elder Scrolls Pages (UESP) (5)

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    • v
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    Heljarchen HallLakeview ManorWindstad Manor

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    Bloodchill CavernDead Man's DreadGallows HallGoldenhills PlantationHendraheimMyrwatchNchuanthumzShadowfoot SanctumTundra Homestead

    Skyrim:Bloodchill Cavern - The Unofficial Elder Scrolls Pages (UESP) (2024)

    FAQs

    Can children live in Bloodchill Manor? ›

    Obviously, this means that you won't be able to have children at the manor, but seriously, if you were forcing your kids to live in some damp, freezing cave on a mountaintop in the middle of nowhere, you probably weren't a very good parent anyway.

    Is Bloodchill Manor bugged? ›

    Bugs[edit]

    This player home can be glitchy. Certain followers, items stored and moving the family in may cause the game to crash upon entering Bloodchill Cave. Some spouses (Lydia, for example) will not move to Bloodchill Manor despite the house showing up in dialogue.

    Can you get a thrall for Bloodchill Manor? ›

    Requires Bloodchill Manor and Special Edition. Finally, a nice, lovely home fit for a vampire, complete with a small dungeon...with no thralls to feed on. This mod fixes that little disappointment and gives you two thralls to feed on at your leisure.

    Where is Bloodchill Manor? ›

    Bloodchill Manor is actually found within Bloodchill Cavern, the name technically given to the player home made available with the Bloodchill Manor Creation.

    Can you marry the vampire lords daughter in Skyrim? ›

    Though your options for marriage are many, including male and female characters and a dozen choices of race, there is one limitation in Skyrim that will prevent you from marrying Serana: you cannot marry vampires.

    Can you get a baby in Skyrim? ›

    With the release of the Hearthfire DLC, players will be able to adopt oprhan boys and girls found in Skyrim's various cities. There are few things that need to happen before you can adopt a child of your own. You can't adopt a kid until you have a house, and have completed Innocence Lost.

    Can you get Bloodchill Manor without being a vampire? ›

    If you try to do the Bloodchill Manor CC thing as a non-vampire, the fight is rather hard as one of the vampires is very high level. If you do it as a vampire, that vampire instead fights with you and can take out all the Dawnguard by himself.

    What happens if I refuse the vampire gift Skyrim? ›

    Eventually, Lord Harkon will present you with the opportunity to become a vampire. If you accept the offer, Harkon will bite you, which causes you to pass out. If you refuse the offer to become a vampire, you will be banished from Castle Volkihar and won't be able to enter back inside.

    What is the secret room with all items in Skyrim? ›

    By typing the command coc qasmoke and pressing enter, the player invokes a spell of teleportation. In the blink of an eye, the familiar landscapes of Skyrim fade, replaced by the enigmatic confines of the secret room. This room, devoid of the game's usual aesthetics, is a minimalist space with rows upon rows of chests.

    Can you become a Vampire Lord in Skyrim? ›

    Choosing the path of Harkon grants the ability to become a Vampire Lord, although it's still possible to obtain this form if the path of the Dawnguard is chosen.

    Can a thrall become a vampire? ›

    Becoming Undead

    Nosferatu's Thralls cannot be turned into Vampire Thralls, and a Vampire Thrall cannot be turned into a Thrall of Nosferatu.

    Can you turn people into thralls in Skyrim? ›

    You can have a 'thrall' by raising a dead body. Vampirism gives you a spell to do this temporarily, as do various conjuration spells (the one described by bkrugby is permanent, and reusable).

    What is the rarest place in Skyrim? ›

    1 Azura's Star

    Azura's Star is the most unique area in Skyrim. You'll only enter Azura's Star—a handheld soul gem—by completing a difficult questline. You can begin the quest by speaking to Aranea Ienith at the Shrine of Azura.

    Can you live in Bloodchill Cavern? ›

    This unique player home features several multi-level living quarters, including a dungeon area and bed coffins perfect for wardens of the night.

    Is Bloodchill Cavern the best house in Skyrim? ›

    It's the best home in Skyrim BUT it's a little bit too dark. The brighter light is to blend in with normals. Luring them into a false sense of security before they wondwr what (who) is for dinner and the spiked drink kicks in.

    Where is the best place for children to live in Skyrim? ›

    solitude is probably the safest place, and whiterun after that. riften has too much crime and corruption, markarth is kinda evil, windhelm is really ugly and snowy and is more racist than most, etc.

    What is the best house in Skyrim for wife and kids? ›

    Location: Whiterun

    The abundance of space also makes Heljarchen a great place for a player's spouse and children. Between the beautiful landscape views, large amounts of space, a central location in Skyrim, and stunning sunsets, Heljarchen is easily the best house in Skyrim.

    Can my kids live in Lakeview Manor? ›

    Well you need to build 2 individual beds for your children and one big bed for 2 people for your wife to move in. If you have a double bed then your wife should be able to move in. If you only have one individual bed perhaps you need to build another one so both can move in.

    Can children live in Breezehome? ›

    Breezehome is, however, convenient for blacksmiths due to its proximity to Warmaiden's, the Skyforge, and wood chopping blocks DG for creating arrows. In the Hearthfire add-on, a courier will deliver a message called Breezehome Furnishings, which allows the Dragonborn to buy an extra room for the Adoption of children.

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